The Elder Scrolls

The Elder Scrolls is a fantasy role-playing video game franchise created by Bethesda Softworks, set on the continent of Tamriel.
Last edited on July 10, 2026 · What links here · Subpages
The Elder Scrolls logo.svgi
Developer Bethesda Game Studios
Publisher Bethesda Softworks
Genre Action role-playing
First release 1994 (Arena)
Platforms PC, consoles, mobile
Setting Tamriel (Mundus)
The Elder Scrolls logo.svgi Fallout_game_logo.svgi Starfield_game_logo.webpi
The Elder Scrolls logo.svgi
[ Expand · Collapse ]
Main Series
Arena
Main I
1994
Daggerfall
Main II
1996
Morrowind
Main III
2002
Oblivion
Main IV
2006
Skyrim
Main V
2011
VI
Main VI
TBA
Spin-offs
General Battlespire · Redguard · Eye of Argonia · Paradise Sugar · Blades · Castles
Travels Stormhold · Dawnstar · Shadowkey · Oblivion Mobile · Oblivion PSP
Online
Season of the Dragon: Wrathstone · Elsweyr · Scalebreaker · Dragonhold
Dark Heart of Skyrim: Harrowstorm · Greymoor · Stonethorn · Markarth
Legacy of the Bretons: Ascending Tide · High Isle · Lost Depths · Firesong
Shadow Over Morrowind: Scribes of Fate · Necrom · Scions of Ithelia · Gold Road
Seasons of the Worm Cult: Fallen Banners · Solstice · Feast of Shadows
Legends The Fall of the Dark Brotherhood · Heroes of Skyrim · Return to Clockwork City · Houses of Morrowind · Isle of Madness · Alliance War · Moons of Elsweyr · Jaws of Oblivion
Strategy Guides
Arena Manual · Codex Scientia · Daggerfall Manual · The Daggerfall Chronicles · Battlespire User's Guide · Battlespire Athenaeum · The Redguard Companion · Volume R · Morrowind Manual · The Morrowind Prophecies · Oblivion Game Guide · Skyrim Game Guide · Hero's Guides to The Elder Scrolls Online
Books
The Origin of Cyrus! · Pocket Guide to the Empire, First Edition · Pocket Guide to the Empire, Third Edition · The Infernal City · Lord of Souls · The Art of Skyrim · Tales of Tamriel (The Land | The Lore) · The Skyrim Library (The Histories | Man, Mer, and Beast | The Arcane) · The Official Cookbook Vol. 1 · The Official Cookbook Vol. 2 · Online: The Official Survival Guide to Tamriel
Merchandise
Merchandise · Call to Arms · Bethesda Pinball · Skyrim Monopoly · Fortnite · Skyrim Mash-Up Pack (Minecraft)
[ Regions ]
Tamriel — Provinces
Cyrodiil
Imperials
Imperial City
Skyrim
Nords
Solitude
Morrowind
Dunmer
Mournhold
High Rock
Bretons
Wayrest · Daggerfall
Hammerfell
Redguards
Sentinel
Black Marsh
Argonians
Lilmoth
Elsweyr
Khajiit
Senchal · Torval
Valenwood
Bosmer
Falinesti
Summerset Isles
Altmer
Alinor
Notable Sub-regions
Islands Vvardenfell · Solstheim · Stros M'Kai · Auridon · High Isle · Artaeum
Territories Wrothgar · Orsinium · The Reach · Imperial City · Alik'r Desert
Planes of Oblivion Coldharbour · Deadlands · Shivering Isles · Apocrypha · Quagmire · Hunting Grounds
Other Continents
Akavir · Atmora · Yokuda · Pyandonea · Aldmeris · Lyg

The Elder Scrolls (often shortened to TES) is a fantasy role-playing video game franchise created by Bethesda Softworks. The games take place on the large continent of Tamriel and are known for giving players an unusual amount of freedom to shape their own character and choose how their story unfolds. This open, "living world" approach helped set a standard for the role-playing genre.

1 Origins of the name

The franchise began with the game Arena. While Arena was being made, it changed from a combat-focused action game into a role-playing game. To make this clear to players, the phrase "The Elder Scrolls: Chapter I" was added to the title. The word "Chapter" was chosen to make the series feel like a book or tome, one that new "chapters" could be added to over time.[1][2]

The original idea was modeled on tabletop Dungeons & Dragons campaign packs, with large and small "chapters" being added to the first game over time, similar to what players today would call expansions or add-ons. However, the company did not yet have the technology to support that kind of system, so future "chapters" became full standalone games instead.[1]

A few of these planned "chapter" campaigns were originally designed for Arena, including adventures set on the open ocean, gladiator arenas, and a vampire castle called Mournhold. The Mournhold idea was first meant to be "The Elder Scrolls: Chapter II" before the team decided to build an entirely new game. The setting was later moved to the Iliac Bay region and the city of Daggerfall, which became the second main game.[1]

2 Games

The main series consists of five released games, with a sixth confirmed to be in development.

[ Show / Hide full game list ]
Main series
The Elder Scrolls: Chapter I — Arena 1994
The Elder Scrolls: Chapter II — Daggerfall 1996
The Elder Scrolls III: Morrowind 2002
  • Tribunal (expansion) 2002
  • Bloodmoon (expansion) 2003
The Elder Scrolls IV: Oblivion 2006
  • Knights of the Nine 2006
  • Shivering Isles (expansion) 2007
  • Oblivion Remastered 2025
The Elder Scrolls V: Skyrim 2011
  • Dawnguard (add-on) 2012
  • Dragonborn (add-on) 2013
  • Creation Club (Special Edition add-ons) 2017–2021
The Elder Scrolls VI (in development) TBA
Spin-off games
An Elder Scrolls Legend: Battlespire 1997
The Elder Scrolls Adventures: Redguard 1998
The Elder Scrolls Travels: Dawnstar 2003
The Elder Scrolls Travels: Stormhold 2003
The Elder Scrolls Travels: Shadowkey 2004
The Elder Scrolls Travels: Oblivion (mobile) 2006
The Elder Scrolls Online 2014–present
The Elder Scrolls: Legends 2017–2025
The Elder Scrolls: Blades 2019–present
The Elder Scrolls: Castles 2024–present
Canceled games
Eye of Argonia · Paradise Sugar · Oblivion (PSP) · Legends China

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) that has continued to grow through yearly story "Chapters" such as Morrowind (2017), Summerset (2018), Elsweyr (2019), and later releases, along with regular downloadable content.

3 Other media

Beyond video games, the franchise has expanded into other formats, including:

  • Books — novels, guides, and other publications set in the series.
  • Merchandise — physical media and official products.
  • Board games — tabletop titles including The Elder Scrolls: Call to Arms (2020), Skyrim — The Adventure Game (2023), and Betrayal of the Second Era (2025).

4 The game world

The world of The Elder Scrolls is known for its detailed setting, with interconnected societies, cultures, and religions, each given its own history. Players learn about this world through in-game books and detailed conversations with characters. Fans who study this material closely sometimes call themselves "loremasters."

The games take place within the mortal world of Mundus, and almost always within one or more of the nine provinces of the continent of Tamriel:

Province Home of
Black Marsh the Argonians
Cyrodiil the Imperials and the extinct Ayleids
Elsweyr the Khajiit
Hammerfell the Redguards
High Rock the Bretons and Orcs
Morrowind the Dunmer and the presumed-extinct Dwemer
Skyrim the Nords and Falmer
Summerset Isles the Altmer
Valenwood the Bosmer

Some titles—especially Battlespire, Oblivion, and The Elder Scrolls Online—also take place partly within the Planes of Oblivion, alternate realms ruled by powerful beings called the Daedra. While other continents are known to exist beyond Tamriel, players have not yet visited them in any official game.

5 The Elder Scrolls themselves

Within the fiction, the "Elder Scrolls" are also a set of mysterious, ancient artifacts that the series is named after. They are prophetic objects said to contain knowledge of the past, present, and possible futures, and they play a role in several games' stories.

6 Other wikis


  1. Source: The First Podcast — Everyone is a Hero of Their Own Story (with Vijay Lakshman). [https://audioboom.com/posts/7102926-everyone-is-a-hero-of-their-own-story-with-vijay-lakshman audioboom.com]
  2. Source: The Elder Scrolls — 10th Anniversary article, originally published on elderscrolls.com.