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| <style> | <style> |
| .ios-ib th.ios-lab { background-color: #333; color: #fff; text-align: center; width: 28%; padding: 6px; } | .ios-ib th.ios-lab { background-color: #333; color: #fff; text-align: center; width: 28%; padding: 6px; } |
| .ios-ib td.ios-val { background-color: #fff; text-align: left; padding: 6px 10px; } | .ios-ib td.ios-val { text-align: left; padding: 6px 10px; } |
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| </style> | </style> |
| {| class="ios-ib" style="width: 100%; border: 2px solid #333; text-align: center;" | {| class="ios-ib" style="width: 100%; border: 2px solid #333; text-align: center;" darkstyle="border-color: #48484a;" |
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| | colspan="2" style="padding: 28px 20px 42px;" | | | colspan="2" style="padding: 28px 20px 42px;" | |
| <div style="font: bold 2em/1.2 -apple-system, BlinkMacSystemFont, 'SF Pro Display', 'Helvetica Neue', Helvetica, Arial, sans-serif; color: #333;">visionOS 1</div> | <div style="font: bold 2em/1.2 -apple-system, BlinkMacSystemFont, 'SF Pro Display', 'Helvetica Neue', Helvetica, Arial, sans-serif; color: var(--wiki-color);">visionOS 1</div> |
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| ! class="ios-lab" | Developer | ! class="ios-lab" | Developer |
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| visionOS 1 established spatial computing's interaction grammar — gaze-plus-pinch proved the headset's mouse-click, imitated industry-wide — and its shipping polish, on a first-generation platform, was the launch's consensus surprise. Its constraints (Persona uncanniness, app scarcity) set the successors' agenda. | visionOS 1 established spatial computing's interaction grammar — gaze-plus-pinch proved the headset's mouse-click, imitated industry-wide — and its shipping polish, on a first-generation platform, was the launch's consensus surprise. Its constraints (Persona uncanniness, app scarcity) set the successors' agenda. |