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| League of Legends | |
|---|---|
| Developer | Riot Games |
| Publisher | Riot Games Inc., GOA, Tencent Holdings Ltd. |
| Release | October 27, 2009[note 1][note 2][note 3] |
| Platform | Microsoft Windows, macOS |
| Genre | RPG, RTS, MOBA |
| Modes | Singleplayer, Multiplayer |
| Media | Download, DVD Retail |
| Input | Keyboard, Mouse |
| Version | V26.04 |
| Requirements |
Minimum[note 4]
|
League of Legends (commonly abbreviated as LoL or League) is a free-to-play multiplayer online battle arena (MOBA) video game developed and published by Riot Games. First released on October 27, 2009, it is one of the most popular and influential video games in history, with over 100 million monthly active players worldwide. The game is available for Windows and macOS.
In League of Legends, two teams of five players compete against each other on a battlefield. Each player controls a character called a "champion," each with their own unique abilities and playstyle. The goal is to work together as a team, push through the enemy's defenses, and destroy a structure called the "Nexus" located inside the enemy's base.
The game is free to play. Riot Games makes money by selling cosmetic items such as champion skins, which change how a character looks but do not affect gameplay. This model keeps the game competitively fair for all players.
League of Legends belongs to the MOBA genre, a type of game where two teams battle in real-time on a map with set paths called "lanes." The game is played from an isometric (top-down angled) perspective. During a match, champions grow stronger by earning experience points (XP) and gold. XP lets them level up and unlock more powerful abilities, while gold lets them buy items from the in-game shop. Every match starts from scratch — levels and items do not carry over between games.
The main game mode is called Summoner's Rift, a map where two teams of five face off. Each team has a base at opposite corners of the map connected by three lanes (top, middle, and bottom). Between the lanes lies the "jungle," a forested area filled with neutral monsters that players can defeat for bonus gold and buffs. The objective is to push down enemy turrets (defensive towers) along the lanes, eventually reaching and destroying the enemy Nexus to win.
League of Legends is also one of the biggest esports titles in the world. Its annual World Championship (commonly known as "Worlds") draws tens of millions of viewers globally and is considered the most-watched esports event in the world.
League of Legends was born from the hugely popular Warcraft III mod called Defense of the Ancients (DotA). In the mid-2000s, several key figures from the DotA community — most notably Steve "Guinsoo" Feak, who had helped develop DotA: Allstars — believed that the gameplay style deserved to become its own standalone game, rather than remaining a mod for another title.
In September 2006, Brandon Beck and Marc Merrill co-founded Riot Games in Los Angeles, California, partnering with Guinsoo and Steve "Pendragon" Mescon (a prominent DotA community organizer) to develop what would become League of Legends. Their goal was to create a game that was more accessible and polished than DotA, with regular updates, better player support, and a dedicated development team.
The free-to-play business model was a bold choice at the time. Most Western publishers were skeptical of releasing a game without a purchase price or a single-player campaign. However, Riot secured funding from investors including Benchmark, FirstMark Capital, and the Chinese tech company Tencent. Tencent would later become the game's distributor in China and eventually acquired Riot Games fully in 2015.
League of Legends was announced on October 7, 2008, originally under the subtitle Clash of Fates (which was dropped before launch). Closed beta testing began in April 2009 with only 17 playable champions. By the time the game fully launched on October 27, 2009, the roster had grown to 40 champions.
Despite a somewhat rough launch — with long queue times, bugs, and limited features — the game quickly attracted a massive player base. By 2013, League of Legends had become the most-played multiplayer PC game in the world, and by 2016, it boasted over 100 million monthly players.
Riot Games has grown from a small startup into one of the largest game companies in the world. As of 2023, the company operates over 20 offices worldwide. Beyond League of Legends, Riot has expanded into several other games and media properties, including:
The primary map in League of Legends is Summoner's Rift. It features three lanes — top, mid (middle), and bot (bottom) — that connect the two team bases. Between the lanes is the jungle, which contains neutral monster camps. Key features of the map include:
Another popular map is Howling Abyss, a single-lane map used for the ARAM (All Random All Mid) game mode.
League of Legends offers several game modes:
Champions are the playable characters in League of Legends. As of late 2025, there are over 170 champions in the game, with new ones being added regularly.
Each champion has a unique set of abilities:
Champions are classified into several broad categories based on their role and playstyle:
Champions can be unlocked using Blue Essence (an in-game currency earned by playing) or Riot Points (RP, purchased with real money). Each week, a rotating selection of champions is available to play for free.
Items are equipment that players buy during a match to make their champion stronger. Gold, earned by killing minions, monsters, and enemy champions (or passively over time), is spent at the in-game shop located in each team's base.
Items are organized into tiers:
A player can hold up to six items at a time (plus boots in a separate slot), so choosing the right "build" — the combination and order of items — is a critical part of strategy.
In a standard 5v5 game on Summoner's Rift, each team member typically fills one of five positions:
Successful teamwork, communication, and strategic decision-making (such as when to fight for map objectives like Dragon or Baron Nashor) are key to winning in League of Legends.
League of Legends is set in the world of Runeterra, a rich fantasy universe that has been expanded considerably over the years. In the early days of the game, the lore centered on the "Institute of War," where magical summoners would call upon champions to fight on the Fields of Justice to settle disputes peacefully. However, Riot Games eventually retired this framing and shifted focus to fleshing out the champions themselves and the many regions of Runeterra.
Major regions in Runeterra include:
Riot Games has invested heavily in storytelling through short stories, comics, cinematics, and music videos published on their Universe website. Champions each have their own detailed backstories, relationships, and motivations that tie into the larger narrative of Runeterra.
League of Legends has expanded far beyond the game itself into a wide multimedia franchise:
League of Legends is one of the largest esports in the world. Riot Games directly organizes and runs most of the competitive infrastructure, making it one of the most structured esports ecosystems.
The competitive scene is divided into regional leagues around the world. The major leagues include:
There are also smaller regional leagues across Southeast Asia, Latin America, Oceania, Japan, Turkey, and other regions.
Each year, the competitive season is divided into multiple splits. Teams compete in their regional leagues, and the top-performing teams earn the right to represent their region at international events.
The World Championship holds special significance: the winning team's players each get to choose a champion to receive a unique commemorative "World Championship skin," permanently immortalizing the team's victory in the game itself.
League of Legends esports has played a major role in legitimizing competitive gaming as a global spectator sport. It was featured as a demonstration event at the 2018 Asian Games in Jakarta, and its World Championship viewership figures rival those of traditional major sporting events.
League of Legends has been widely praised for making the MOBA genre more accessible to a broad audience while maintaining a high competitive skill ceiling. The game's free-to-play model, regular updates (patches are released roughly every two weeks), and large champion roster have been highlighted as key strengths.
The game was named one of TIME magazine's Top 10 Video Games of the 2010s, recognizing its massive influence on both gaming culture and the esports industry.
However, the game has also faced criticism in several areas, including toxicity in the player community, the complexity of its constantly changing item and meta systems, and balance issues where some champions remain overpowered or underperforming for extended periods. Riot Games has implemented various systems to address player behavior, including a reporting system, chat restrictions, and an honor system that rewards positive conduct.
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